4 Commits

26 changed files with 387 additions and 553 deletions
@@ -9,15 +9,6 @@ public static class NvmlWrapper
[DllImport("nvml.dll", EntryPoint = "nvmlShutdown")] [DllImport("nvml.dll", EntryPoint = "nvmlShutdown")]
public static extern int NvmlShutdown(); public static extern int NvmlShutdown();
// Get device count
/* [DllImport("nvml.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern int nvmlDeviceGetCount_v2(ref uint deviceCount); */
/* public static int NvmlDeviceGetCount(ref uint deviceCount)
{
return nvmlDeviceGetCount_v2(ref deviceCount);
} */
[DllImport("nvml.dll", EntryPoint = "nvmlDeviceGetHandleByIndex_v2")] [DllImport("nvml.dll", EntryPoint = "nvmlDeviceGetHandleByIndex_v2")]
public static extern int NvmlDeviceGetHandleByIndex(int index, out IntPtr device); public static extern int NvmlDeviceGetHandleByIndex(int index, out IntPtr device);
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+9 -17
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@@ -99,21 +99,13 @@ This file provides a C# wrapper for the NVIDIA Management Library (NVML) functio
Feel free to contribute by opening issues or submitting pull requests. Make sure to follow the project's coding style and best practices. Feel free to contribute by opening issues or submitting pull requests. Make sure to follow the project's coding style and best practices.
# devnote ## devnote
dotnet run - **Commonlly use command**:
git add . - dotnet run
git commit -m "Add steam running games" - git add .
git push origin master - git commit -m "Add steam running games"
dotnet publish -c Release -o ./publish - git push origin master
- dotnet publish -c Release -o ./publish
# devtest - **Using git bash**:
Invoke-WebRequest -Uri "http://localhost:5000/api/kill-process" -Method POST -Body "1234" -Headers @{ "X-API-KEY" = "b7f3e8a1-4c2d-4d9f-9a6e-2a1c5d7f8e9a" } - curl -X POST "http://localhost:5000/api/kill-process" -H "Content-Type: application/json" -d '3333333'
Invoke-WebRequest -Uri "http://192.168.50.52:5000/api/resource-usage" -Method GET -Headers @{ "X-API-KEY" = "b7f3e8a1-4c2d-4d9f-9a6e-2a1c5d7f8e9a" }
Use 'shutdown', 'restart', or 'cancel'.
Invoke-WebRequest -Uri "http://192.168.50.52:5000/api/force-shutdown" `
-Method POST `
-Headers @{ "X-API-KEY" = "b7f3e8a1-4c2d-4d9f-9a6e-2a1c5d7f8e9a" } `
-Body '{"Action": "shutdown", "DelaySeconds": 120}' `
-ContentType "application/json"
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@@ -0,0 +1,257 @@
using System.Diagnostics;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Newtonsoft.Json;
using Microsoft.AspNetCore.Http;
using System.Runtime.InteropServices;
using System.Management;
namespace ResourceMonitorService
{
public class Worker : BackgroundService
{
private readonly IHostApplicationLifetime _lifetime;
public Worker(IHostApplicationLifetime lifetime)
{
_lifetime = lifetime;
}
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
var builder = WebApplication.CreateBuilder();
/* builder.WebHost.ConfigureKestrel(options =>
{
options.ListenAnyIP(5000); // Replace 5000 with your desired port
}); */
/* builder.WebHost.ConfigureKestrel(options =>
{
var url = builder.Configuration.GetValue<string>("Kestrel:Endpoints:Http:Url");
var port = url.Split(':').Last();
options.ListenAnyIP(int.Parse(port));
}); */
builder.Services.AddCors(options =>
{
options.AddPolicy("AllowAllOrigins",
builder => builder.AllowAnyOrigin()
.AllowAnyHeader()
.AllowAnyMethod());
});
builder.Services.AddControllers().AddNewtonsoftJson();
var app = builder.Build();
// Apply CORS policy to allow all origins
app.UseCors("AllowAllOrigins");
app.MapGet("/api/resource-usage", async context =>
{
var currentTime = GetCurrentTime();
var computerInfo = GetComputerInfo();
var cpuUsage = GetCpuUsage();
var ramUsage = GetRamUsage();
var gpuUsage = GetGpuUsage();
var runningGame = GetCurrentlyRunningGame();
var resourceUsage = new
{
CurrentTime = currentTime,
ComputerInfo = computerInfo,
CPU = cpuUsage,
RAM = ramUsage,
GPU = gpuUsage,
CurrentlyRunningGame = runningGame
};
var json = JsonConvert.SerializeObject(resourceUsage);
context.Response.ContentType = "application/json";
await context.Response.WriteAsync(json);
});
app.MapPost("/api/kill-process", async context =>
{
try
{
var idStr = await new StreamReader(context.Request.Body).ReadToEndAsync();
int processId = Convert.ToInt32(idStr);
Process[] processes = Process.GetProcesses().Where(p => p.Id == processId).ToArray();
if (processes.Length > 0)
{
foreach (var process in processes)
{
try
{
process.Kill();
await context.Response.WriteAsync($"Process with ID {processId} has been killed.");
}
catch (Exception ex)
{
await context.Response.WriteAsync($"Error killing process with ID {processId}: {ex.Message}");
}
}
}
else
{
await context.Response.WriteAsync($"No process found with ID {processId}.");
}
}
catch (Exception ex)
{
await context.Response.WriteAsync($"An error occurred: {ex.Message}");
}
});
app.RunAsync(stoppingToken);
await Task.Delay(Timeout.Infinite, stoppingToken);
}
private object GetComputerInfo()
{
return new
{
MachineName = Environment.MachineName,
OSVersion = RuntimeInformation.OSDescription,
OSArchitecture = RuntimeInformation.OSArchitecture.ToString(),
ProcessorCount = Environment.ProcessorCount
};
}
private object GetCpuUsage()
{
var cpuCounter = new PerformanceCounter("Processor", "% Processor Time", "_Total");
cpuCounter.NextValue();
Thread.Sleep(1000); // Wait a second to get a valid reading
var usage = cpuCounter.NextValue();
if (usage > 80)
{
// Get the current processes and sort them by CPU usage in descending order
var processes = Process.GetProcesses().OrderByDescending(p => p.TotalProcessorTime);
// Create a new anonymous type containing the CPU usage, RAM usage, and the top 3 highest CPU-using processes
return new
{
Usage = usage,
Process1 = new
{
Id = processes.ElementAt(0).Id,
Name = processes.ElementAt(0).ProcessName,
TotalProcessorTime = processes.ElementAt(0).TotalProcessorTime,
WorkingSet64 = processes.ElementAt(0).WorkingSet64 / (1024 * 1024) // Convert to MB
},
Process2 = new
{
Id = processes.ElementAt(1).Id,
Name = processes.ElementAt(1).ProcessName,
TotalProcessorTime = processes.ElementAt(1).TotalProcessorTime,
WorkingSet64 = processes.ElementAt(1).WorkingSet64 / (1024 * 1024) // Convert to MB
},
Process3 = new
{
Id = processes.ElementAt(2).Id,
Name = processes.ElementAt(2).ProcessName,
TotalProcessorTime = processes.ElementAt(2).TotalProcessorTime,
WorkingSet64 = processes.ElementAt(2).WorkingSet64 / (1024 * 1024) // Convert to MB
}
};
}
return new
{
Usage = usage
};
}
private float GetRamUsage()
{
var ramCounter = new PerformanceCounter("Memory", "Available MBytes");
var totalMemory = GetTotalPhysicalMemory();
var availableMemory = ramCounter.NextValue() * 1024 * 1024;
return (float)(totalMemory - availableMemory) / totalMemory * 100;
}
private ulong GetTotalPhysicalMemory()
{
ulong totalMemory = 0;
var searcher = new ManagementObjectSearcher("SELECT TotalPhysicalMemory FROM Win32_ComputerSystem");
foreach (var obj in searcher.Get())
{
totalMemory = (ulong)obj["TotalPhysicalMemory"];
}
return totalMemory;
}
private object GetGpuUsage()
{
NvmlWrapper.NvmlInit();
IntPtr device;
NvmlWrapper.NvmlDeviceGetHandleByIndex(0, out device);
NvmlWrapper.NvmlUtilization utilization;
NvmlWrapper.NvmlDeviceGetUtilizationRates(device, out utilization);
uint temperature;
NvmlWrapper.NvmlDeviceGetTemperature(device, 0, out temperature);
uint fanSpeed;
NvmlWrapper.NvmlDeviceGetFanSpeed(device, out fanSpeed);
NvmlWrapper.NvmlShutdown();
return new
{
Usage = utilization.Gpu,
Temperature = temperature,
FanSpeed = fanSpeed
};
}
private object GetCurrentlyRunningGame()
{
var processes = Process.GetProcesses();
foreach (var process in processes)
{
try
{
var filePath = process.MainModule.FileName;
if (filePath.Contains(@"\steamapps\common\"))
{
// Extract the game directory name
var parts = filePath.Split(new[] { @"\steamapps\common\" }, StringSplitOptions.None);
if (parts.Length > 1)
{
var gamePath = parts[1];
var gameName = gamePath.Split(Path.DirectorySeparatorChar)[0];
return new
{
GameName = gameName,
ExecutableName = Path.GetFileName(filePath),
FullPath = filePath,
ProcessId = process.Id,
MemoryUsage = process.WorkingSet64 / (1024 * 1024) + " MB", // Memory usage in MB
CpuTime = process.TotalProcessorTime.ToString(),
StartTime = process.StartTime.ToString("G"), // General date/time pattern
UserName = Environment.UserName // The user running the process
};
}
}
}
catch (Exception)
{
// Handle access exceptions or continue if not important
}
}
return "No Steam game is currently running.";
}
private string GetCurrentTime()
{
return DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss");
}
}
}
@@ -5,15 +5,12 @@
"Microsoft.Hosting.Lifetime": "Information" "Microsoft.Hosting.Lifetime": "Information"
} }
}, },
"RunAsWindowsService": true, "RunAsWindowsService": false,
"Kestrel": { "Kestrel": {
"Endpoints": { "Endpoints": {
"Http": { "Http": {
"Url": "http://*:5000" "Url": "http://*:5000"
} }
} }
},
"ApiSettings": {
"ApiKey": "b7f3e8a1-4c2d-4d9f-9a6e-2a1c5d7f8e9a"
} }
} }
@@ -12,8 +12,5 @@
"Url": "http://*:5000" "Url": "http://*:5000"
} }
} }
},
"ApiSettings": {
"ApiKey": "b7f3e8a1-4c2d-4d9f-9a6e-2a1c5d7f8e9a"
} }
} }
@@ -1,6 +1,6 @@
# PowerShell script to create a new inbound rule in Windows Firewall # PowerShell script to create a new inbound rule in Windows Firewall
$port = 5000 $port = 5000
$ruleName = "ResourceMonitorServicePublish" $ruleName = "ResourceMonitorService"
if (Get-NetFirewallRule -DisplayName $ruleName) { if (Get-NetFirewallRule -DisplayName $ruleName) {
Write-Host "Rule already exists, not creating a new one" Write-Host "Rule already exists, not creating a new one"
} else { } else {
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@@ -0,0 +1,4 @@
sc create ResourceMonitorServicerrr binPath= "%~dp0ResourceMonitorService.exe --windows-service" start= auto
sc description ResourceMonitorServicerrr "A service that monitors system resource usage and exposes it via a web API."
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@@ -1,445 +0,0 @@
using System.Diagnostics;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Newtonsoft.Json;
using Microsoft.AspNetCore.Http;
using System.Runtime.InteropServices;
using System.Management;
namespace ResourceMonitorService
{
public class Worker : BackgroundService
{
private readonly IHostApplicationLifetime _lifetime;
public Worker(IHostApplicationLifetime lifetime)
{
_lifetime = lifetime;
}
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
var builder = WebApplication.CreateBuilder();
builder.Services.AddCors(options =>
{
options.AddPolicy("AllowAllOrigins",
builder => builder
.WithOrigins("http://localhost:4200","http://192.168.50.52:4200","http://vmwin11:4200")
.AllowAnyHeader()
.AllowAnyMethod());
});
builder.Services.AddControllers().AddNewtonsoftJson();
// Read the API key from appsettings.json
var configuration = builder.Configuration;
var apiKey = configuration["ApiSettings:ApiKey"];
var app = builder.Build();
// Middleware to validate API key
// This middleware checks for the presence of the API key in the request headers
// and compares it with the expected API key from appsettings.json.
// If the API key is missing or invalid, it returns a 401 Unauthorized response.
//
/* app.Use(async (context, next) =>
{
if (!context.Request.Headers.TryGetValue("X-API-KEY", out var extractedApiKey) || extractedApiKey != apiKey)
{
context.Response.StatusCode = StatusCodes.Status401Unauthorized;
await context.Response.WriteAsync("Unauthorized: Invalid API Key");
return;
}
await next();
}); */
// Apply CORS policy to allow all origins
app.UseCors("AllowAllOrigins");
app.MapGet("/api/resource-usage", async context =>
{
var currentTime = GetCurrentTime();
var computerInfo = GetComputerInfo();
var cpuUsage = GetCpuUsage();
var ramUsage = GetRamUsage();
var gpuUsage = GetGpuUsage();
var runningGame = GetCurrentlyRunningGame();
var resourceUsage = new
{
CurrentTime = currentTime,
ComputerInfo = computerInfo,
CPU = cpuUsage,
RAM = ramUsage,
GPU = gpuUsage,
CurrentlyRunningGame = runningGame
};
var json = JsonConvert.SerializeObject(resourceUsage);
context.Response.ContentType = "application/json";
await context.Response.WriteAsync(json);
});
app.MapPost("/api/kill-process", async context =>
{
try
{
var idStr = await new StreamReader(context.Request.Body).ReadToEndAsync();
int processId = Convert.ToInt32(idStr);
Process[] processes = Process.GetProcesses().Where(p => p.Id == processId).ToArray();
if (processes.Length > 0)
{
foreach (var process in processes)
{
try
{
process.Kill();
await context.Response.WriteAsync($"Process with ID {processId} has been killed.");
}
catch (Exception ex)
{
await context.Response.WriteAsync($"Error killing process with ID {processId}: {ex.Message}");
}
}
}
else
{
await context.Response.WriteAsync($"No process found with ID {processId}.");
}
}
catch (Exception ex)
{
await context.Response.WriteAsync($"An error occurred: {ex.Message}");
}
});
/* curl -X POST http://localhost:5000/api/force-shutdown -d "5000" */
/* Invoke-WebRequest -Uri "http://localhost:5000/api/force-shutdown" -Method POST -Body "50000" -ContentType "text/plain" */
app.MapPost("/api/force-shutdown", async context =>
{
try
{
var requestBody = await new StreamReader(context.Request.Body).ReadToEndAsync();
var parameters = JsonConvert.DeserializeObject<dynamic>(requestBody);
string? action = parameters?.Action?.ToString()?.ToLower(); // "shutdown" or "restart"
int delaySeconds = parameters?.DelaySeconds ?? 0;
// Validate action input
if (action != "shutdown" && action != "restart" && action != "cancel")
{
await context.Response.WriteAsync("Invalid action. Use 'shutdown', 'restart', or 'cancel'.");
return;
}
//if action is stop, then cancel the shutdown
if (action == "cancel")
{
var processStartInfoCancel = new ProcessStartInfo
{
FileName = "shutdown",
Arguments = "/a",
CreateNoWindow = true,
UseShellExecute = false
};
Process.Start(processStartInfoCancel);
await context.Response.WriteAsync("Shutdown cancelled.");
return;
}
// Validate delay input
if (delaySeconds < 0)
{
await context.Response.WriteAsync("Delay must be a non-negative integer.");
return;
}
// Determine the shutdown command
string shutdownCommand = action == "shutdown" ? $"/s /f /t {delaySeconds}" : $"/r /f /t {delaySeconds}";
var processStartInfo = new ProcessStartInfo
{
FileName = "shutdown",
Arguments = shutdownCommand,
CreateNoWindow = true,
UseShellExecute = false
};
Process.Start(processStartInfo);
await context.Response.WriteAsync($"{action.ToUpper()} command executed with a delay of {delaySeconds} seconds.");
}
catch (Exception ex)
{
await context.Response.WriteAsync($"An error occurred: {ex.Message}");
}
});
app.MapGet("/api/stop", async context =>
{
await context.Response.WriteAsync("Stopping the service...");
_lifetime.StopApplication();
});
app.MapGet("/", () => "Resource Monitor Service is running.");
app.MapGet("/api/current-time", () => Results.Ok(GetCurrentTime()));
app.MapGet("/api/computer-info", () => Results.Ok(GetComputerInfo()));
app.MapGet("/api/cpu-usage", () => Results.Ok(GetCpuUsage()));
app.MapGet("/api/ram-usage", () => Results.Ok(GetRamUsage()));
app.MapGet("/api/gpu-usage", () => Results.Ok(GetGpuUsage()));
app.MapGet("/api/running-game", () => Results.Ok(GetCurrentlyRunningGame()));
app.MapGet("/api/total-physical-memory", () => Results.Ok(GetTotalPhysicalMemory()));
app.MapGet("/api/total-available-memory", () => Results.Ok(new { TotalAvailableMemory = Environment.WorkingSet }));
app.MapGet("/health", () => Results.Ok("Service is healthy."));
_ = app.RunAsync(stoppingToken);
await Task.Delay(Timeout.Infinite, stoppingToken);
}
private object GetComputerInfo()
{
return new
{
MachineName = Environment.MachineName,
OSVersion = RuntimeInformation.OSDescription,
OSArchitecture = RuntimeInformation.OSArchitecture.ToString(),
ProcessorCount = Environment.ProcessorCount
};
}
private object GetCpuUsage()
{
#pragma warning disable CA1416 // Validate platform compatibility
var cpuCounter = new PerformanceCounter("Processor", "% Processor Time", "_Total");
#pragma warning restore CA1416 // Validate platform compatibility
#pragma warning disable CA1416 // Validate platform compatibility
cpuCounter.NextValue();
#pragma warning restore CA1416 // Validate platform compatibility
Thread.Sleep(1000); // Wait a second to get a valid reading
#pragma warning disable CA1416 // Validate platform compatibility
var usage = cpuCounter.NextValue();
#pragma warning restore CA1416 // Validate platform compatibility
if (usage > 80)
{
// Get the current processes and sort them by CPU usage in descending order
var processes = Process.GetProcesses()
.Select(p =>
{
try
{
return new
{
Process = p,
TotalProcessorTime = p.TotalProcessorTime
};
}
catch
{
return null; // Skip processes that throw exceptions
}
})
.Where(p => p != null)
.OrderByDescending(p => p!.TotalProcessorTime)
.Select(p => p!.Process)
.ToList();
// Create a new anonymous type containing the CPU usage, RAM usage, and the top 3 highest CPU-using processes
return new
{
Usage = usage,
Process1 = processes.Count > 0 ? new
{
Name = processes[0].ProcessName,
TotalProcessorTime = processes[0].TotalProcessorTime,
WorkingSet64 = processes[0].WorkingSet64 / (1024 * 1024) // Convert to MB
} : null,
Process2 = processes.Count > 1 ? new
{
Name = processes[1].ProcessName,
TotalProcessorTime = processes[1].TotalProcessorTime,
WorkingSet64 = processes[1].WorkingSet64 / (1024 * 1024) // Convert to MB
} : null,
Process3 = processes.Count > 2 ? new
{
Name = processes[2].ProcessName,
TotalProcessorTime = processes[2].TotalProcessorTime,
WorkingSet64 = processes[2].WorkingSet64 / (1024 * 1024) // Convert to MB
} : null
};
}
return new
{
Usage = usage
};
}
private float GetRamUsage()
{
#pragma warning disable CA1416 // Validate platform compatibility
var ramCounter = new PerformanceCounter("Memory", "Available MBytes");
#pragma warning restore CA1416 // Validate platform compatibility
var totalMemory = GetTotalPhysicalMemory();
#pragma warning disable CA1416 // Validate platform compatibility
var availableMemory = ramCounter.NextValue() * 1024 * 1024;
#pragma warning restore CA1416 // Validate platform compatibility
return (float)(totalMemory - availableMemory) / totalMemory * 100;
}
private ulong GetTotalPhysicalMemory()
{
ulong totalMemory = 0;
#pragma warning disable CA1416 // Validate platform compatibility
var searcher = new ManagementObjectSearcher("SELECT TotalPhysicalMemory FROM Win32_ComputerSystem");
#pragma warning restore CA1416 // Validate platform compatibility
#pragma warning disable CA1416 // Validate platform compatibility
foreach (var obj in searcher.Get())
{
#pragma warning disable CA1416 // Validate platform compatibility
totalMemory = (ulong)obj["TotalPhysicalMemory"];
#pragma warning restore CA1416 // Validate platform compatibility
}
#pragma warning restore CA1416 // Validate platform compatibility
return totalMemory;
}
private object GetGpuUsage()
{
/* if (!IsNvidiaGpuPresent())
{
return new
{
Usage = 0,
Temperature = 0,
FanSpeed = 0,
IsAvailable = false,
Message = "No NVIDIA GPU detected"
};
} */
try
{
NvmlWrapper.NvmlInit();
IntPtr device;
NvmlWrapper.NvmlDeviceGetHandleByIndex(0, out device);
NvmlWrapper.NvmlUtilization utilization;
NvmlWrapper.NvmlDeviceGetUtilizationRates(device, out utilization);
uint temperature;
NvmlWrapper.NvmlDeviceGetTemperature(device, 0, out temperature);
uint fanSpeed;
NvmlWrapper.NvmlDeviceGetFanSpeed(device, out fanSpeed);
NvmlWrapper.NvmlShutdown();
return new
{
Usage = utilization.Gpu,
Temperature = temperature,
FanSpeed = fanSpeed,
IsAvailable = false,
Error = ""
};
}
catch (Exception ex)
{
return new
{
Usage = 0,
Temperature = 0,
FanSpeed = 0,
IsAvailable = false,
Error = ex.Message
};
}
}
/* private bool IsNvidiaGpuPresent()
{
try
{
// Method 1: Try to initialize NVML
NvmlWrapper.NvmlInit();
uint deviceCount = 0;
NvmlWrapper.NvmlDeviceGetCount(ref deviceCount);
NvmlWrapper.NvmlShutdown();
return deviceCount > 0;
}
catch
{
// Method 2: Fallback to checking using WMI
try
{
using (var searcher = new ManagementObjectSearcher("SELECT * FROM Win32_VideoController WHERE Name LIKE '%NVIDIA%'"))
{
var collection = searcher.Get();
return collection.Count > 0;
}
}
catch
{
return false;
}
}
} */
private object GetCurrentlyRunningGame()
{
var processes = Process.GetProcesses();
foreach (var process in processes)
{
try
{
#pragma warning disable CS8602 // Dereference of a possibly null reference.
var filePath = process.MainModule.FileName;
#pragma warning restore CS8602 // Dereference of a possibly null reference.
if (filePath.Contains(@"\steamapps\common\"))
{
// Extract the game directory name
var parts = filePath.Split(new[] { @"\steamapps\common\" }, StringSplitOptions.None);
if (parts.Length > 1)
{
var gamePath = parts[1];
var gameName = gamePath.Split(Path.DirectorySeparatorChar)[0];
return new
{
GameName = gameName,
ExecutableName = Path.GetFileName(filePath),
FullPath = filePath,
ProcessId = process.Id,
MemoryUsage = process.WorkingSet64 / (1024 * 1024) + " MB", // Memory usage in MB
CpuTime = process.TotalProcessorTime.ToString(),
StartTime = process.StartTime.ToString("G"), // General date/time pattern
UserName = Environment.UserName // The user running the process
};
}
}
}
catch (Exception)
{
// Handle access exceptions or continue if not important
}
}
return "No Steam game is currently running.";
}
private string GetCurrentTime()
{
return DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss");
}
}
}
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@@ -1,8 +0,0 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.Hosting.Lifetime": "Information"
}
}
}
-19
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@@ -1,19 +0,0 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.Hosting.Lifetime": "Information"
}
},
"RunAsWindowsService": true,
"Kestrel": {
"Endpoints": {
"Http": {
"Url": "http://*:5000"
}
}
},
"ApiSettings": {
"ApiKey": "b7f3e8a1-4c2d-4d9f-9a6e-2a1c5d7f8e9a"
}
}
-4
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@@ -1,4 +0,0 @@
sc create ResourceMonitorService binPath="%~dp0ResourceMonitorService.exe --windows-service" start= auto
sc description ResourceMonitorService "A service that monitors system resource usage and exposes it via a web API."
@@ -1,8 +0,0 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.Hosting.Lifetime": "Information"
}
}
}
@@ -1,8 +0,0 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.Hosting.Lifetime": "Information"
}
}
}
@@ -1,8 +0,0 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.Hosting.Lifetime": "Information"
}
}
}
@@ -1,19 +0,0 @@
{
"Logging": {
"LogLevel": {
"Default": "Information",
"Microsoft.Hosting.Lifetime": "Information"
}
},
"RunAsWindowsService": true,
"Kestrel": {
"Endpoints": {
"Http": {
"Url": "http://*:5000"
}
}
},
"ApiSettings": {
"ApiKey": "b7f3e8a1-4c2d-4d9f-9a6e-2a1c5d7f8e9a"
}
}
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@@ -0,0 +1,9 @@
import dynamic from 'next/dynamic';
const components = {
// other components
resourceUsage: dynamic(() => import('./resourceUsage/component')),
yourwidget: dynamic(() => import("./yourwidget/component"))
};
export default components;
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@@ -0,0 +1,9 @@
import resourceUsage from "./resourceUsage/widget";
import yourwidget from "./yourwidget/widget";
const widgets = {
// other widgets
resourceUsage: resourceUsage,
yourwidget: yourwidget
};
export default widgets;
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@@ -0,0 +1,37 @@
import { useTranslation } from "next-i18next";
import Container from "components/services/widget/container";
import Block from "components/services/widget/block";
import useWidgetAPI from "utils/proxy/use-widget-api";
export default function Component({ service }) {
const { t } = useTranslation();
const { widget } = service;
const { data, error } = useWidgetAPI(widget, "info");
if (error) {
return <Container service={service} error={error} />;
}
if (!data) {
return (
<Container service={service}>
<Block label="Loading..." />
</Container>
);
}
return (
<Container service={service}>
<Block label="Machine Name" value={data.ComputerInfo.MachineName} />
<Block label="OS Version" value={data.ComputerInfo.OSVersion} />
<Block label="OS Architecture" value={data.ComputerInfo.OSArchitecture} />
<Block label="Processor Count" value={data.ComputerInfo.ProcessorCount} />
<Block label="CPU Usage" value={data.CPU} />
<Block label="RAM Usage" value={data.RAM} />
<Block label="GPU Usage" value={data.GPU.Usage} />
<Block label="GPU Temperature" value={data.GPU.Temperature} />
<Block label="GPU Fan Speed" value={data.GPU.FanSpeed} />
<Block label="Currently Running Game" value={data.CurrentlyRunningGame} />
</Container>
);
}
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import genericProxyHandler from "utils/proxy/handlers/generic";
const widget = {
api: "http://192.168.50.201:5000/api/resource-usage",
proxyHandler: genericProxyHandler,
mappings: {
info: {
endpoint: ""
}
}
};
export default widget;
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import { useTranslation } from "next-i18next";
import Container from "components/services/widget/container";
import Block from "components/services/widget/block";
import useWidgetAPI from "utils/proxy/use-widget-api";
export default function Component({ service }) {
const { t } = useTranslation();
const { widget } = service;
const { data, error } = useWidgetAPI(widget, "info");
if (error) {
return <Container service={service} error={error} />;
}
if (!data) {
return (
<Container service={service}>
<Block label="yourwidget.key1" />
<Block label="yourwidget.key2" />
<Block label="yourwidget.key3" />
</Container>
);
}
return (
<Container service={service}>
<Block label="yourwidget.key1" value={t("common.number", { value: data.key1 })} />
<Block label="yourwidget.key2" value={t("common.number", { value: data.key2 })} />
<Block label="yourwidget.key3" value={t("common.number", { value: data.key3 })} />
</Container>
);
}
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import genericProxyHandler from "utils/proxy/handlers/generic";
const widget = {
api: "{url}/{endpoint}" ,
proxyHandler: genericProxyHandler ,
mappings: {
info: {
endpoint: "v1/info" ,
},
},
};
export default widget;